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Level Designs

Levels designed for my own games and for other games using various level editors.

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Worldbuilding | Puzzle Design

  • Designed the level to focus on visual storytelling & atmosphere to encourage exploration and deliver emotional impact

  • Made in Unity

Puzzle Design

  • Designed to teach players to combine the mechanics of excursion funnels/tractor beams and conversion gel

  • Made in Portal Puzzle Creator

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Level Design | Gameplay Design

  • Take on the role of the grim reaper - reap lost souls but don't accidentally touch the living!

  • Prototype created in 3 weeks

  • Made in Unity

FPS Design | Worldbuilding

  • Infiltrate a demon summoning ritual in this Quake level

  • Designed to teach the player to combine long range and short range fighting in Quake

  • Made with Trenchbroom

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